Town_Map PBS file

How to setup the Town_Map.txt PBS file.


Let's take a look at how the Town_Map.txt PBS file currently looks like (basic Essentials Version):

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[0]
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Filename = mapRegion0.png
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Name = Essen
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Point = 13,12,Lappet Town,Oak's Lab,2,8,8
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Point = 13,11,Route 1,Kurt's House
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Point = 13,10,Cedolan City,Dept. Store,7,47,11
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Point = 14,10,Cedolan City,,7,47,11
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Point = 14,9,Route 2
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Point = 14,8,Route 2
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Point = 15,8,Lerucean Town,,23,11,15
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Point = 16,8,Natural Park
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Point = 15,7,Route 3
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Point = 15,6,Route 3,Ice Cave,31,55,9
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Point = 14,6,Route 3
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Point = 13,6,Ingido Plateau,,35,17,7
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Point = 12,6,Route 4
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Point = 11,6,Route 4
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Point = 11,7,Route 5,Cycle Road
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Point = 11,8,Route 5,Cycle Road
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Point = 11,9,Route 5,Cycle Road
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Point = 11,10,Route 6
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Point = 12,10,Route 6
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Point = 15,10,Route 7
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Point = 16,10,Route 7,Rock Cave
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Point = 17,10,Battle Frontier,,52,17,14
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Point = 12,12,Safari Zone
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Point = 13,13,Route 8,Diving area
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Point = 18,17,Berth Island,,,,,51
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Point = 22,16,Faraday Island,,,,,52

What we need to do is add a new parameter at the end of each Point which will tell the Script which Graphic to use for the Highlight and Unvisited Graphics.


We can do this by: