ItemSelectText

How to use and define various ItemSelectText speeches.


The ItemSelectText determines what the Vending Machine will say when you get the menu of items to choose from to buy.


As shown in the example below, you can include multiple variations. The script will randomly choose one line from the array each time the player interacts with the Vending Machine Event.


To define the ItemSelectText, use this structure:

1
ItemSelectText: [
2
"Which {1} would you like to buy?",
3
"Please make your choice."
4
]

Placeholder Reference

  • {1} = value of type parameter — e.g., "items"
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ItemSelectText Example 1
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ItemSelectText Example 2